Soliteur
I give you… SOLITEUR
I’ve been playing Solitaire on a daily basis since I was around 11 years old, and for the past 3 years I’ve had this idea for a Solitaire game engine floating around in my head. I wanted a flexible game engine that would let me define the game setup and rules in a JSON file. It had to be built on a relatively modern tech stack. It had to look good with the look and feel of playing with an actual deck of cards, which means that all of the movements had to be properly animated without shortcuts for things like Freecell “supermoves”.